Parking Memory Feature
ParkSpot.
Never forget where you parked.

A simple parking-memory feature that helps users save their exact parking location and find their car when they're ready to leave.

Role
Product Designer
Platform
Mobile Feature
Tools
Figma
ParkSpot splash screen locating the last parked spot
Scroll
01 — The Problem

You remember the car.
But not always the spot.

In large parking areas, finding the car can become a memory game.

Level
?B1
→
Pillar
?A
→
Spot
?1

The problem wasn't parking the car.
It was remembering where it was left.

02 — The Solution

Save it once.
Find it when you need it.

ParkSpot turns a parking location into three simple choices — then saves them as one clear reference.

Level
B1
Pillar
A
Spot
1
 
Save
P
B1·PILLAR A-1

One small interaction turns an easy-to-forget location into something the user can rely on later.

03 — Save Your Spot

Record it before you forget it.

After parking, users select their level, pillar and spot, then save the location.

Parked Location screen with level, pillar and spot selectors and a Save Spot button

The user only needs to record the location once.

04 — ParkSpot Remembers

The location stays with you.

Once saved, ParkSpot keeps the location visible so the user doesn't have to rely on memory later.

Lock screen widget showing Parked Spot, Level B1, Pillar A-1, with Flashlight and View Photo actions
Just parked

Time changes.
The location doesn't.

05 — Find Your Car

No guessing.
Just check the spot.

When the user is ready to leave, they don't need to reconstruct the location from memory. They simply check the spot and head back to the car.

WHERE DID I PARK?
P
B1·A-1
✓ Found
🔦

Flashlight

For darker parking areas.

📷

View Photo

For an additional visual reference.

06 — Outcome

A small feature.
A simple problem solved.

Before
Park→ Forget→ Search→ Frustration
With ParkSpot
Park→ Save→ Remember→ Find
You park.
ParkSpot remembers.
P
P
ParkSaveFind
07 — The Journey

Park. Save. Remember. Return.

ParkSpot reduces a forgotten location to one simple flow — record where you parked, keep it with you, and retrieve it when it's time to leave.

P
Park
Select
Save
Remember
Return
Find
B1·A-1
08 — Experience It

Don't just read about ParkSpot. Try it.

Explore the interactive prototype and experience the parking flow yourself.

View Prototype →
09 — What I Learned

A small interaction can remove a surprisingly frustrating moment.

ParkSpot started as a simple idea: help people remember where they parked. Designing the flow made me think more carefully about how little information a user actually needs at the right moment.

01

Keep the interaction small

The user shouldn't have to describe their entire parking location. Level, pillar and spot are enough to create a useful reference.

02

Design for the moment after the action

Saving the location is only half of the experience. The real value appears later, when the user has forgotten the spot and needs the information again.

03

Simplicity is the feature

Because ParkSpot solves one specific problem, every interaction should stay focused on that problem. There's no need to turn a small utility into a complicated parking app.

I didn't design a parking system.
I designed a way to remember one small thing.

Park
→
Save
→
Remember
→
Find P
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